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Subnautica multipurpose room fragments 2018
Subnautica multipurpose room fragments 2018









  1. #Subnautica multipurpose room fragments 2018 upgrade
  2. #Subnautica multipurpose room fragments 2018 full
  3. #Subnautica multipurpose room fragments 2018 windows

#Subnautica multipurpose room fragments 2018 full

Drones can be controlled from infinite range, but starting at around 300m their view will become increasingly full of static, becoming completely blank at around 600m. Interacting with the console after doing so previously will default to the last drone the player was controlling. Interacting with the circular display switches to controlling the first camera drone in numeric sequence, and the player can switch to other drones as they desire. When built, a Scanner Room has two drones already present in the sockets on its sides. If the scanner is currently active, anything it has detected will be highlighted with an orange-yellow circle with a note saying what it is when controlling a camera drone. Drones have an automatic beacon marker like other vehicles, so they can be left in place near a point of interest and used as a waypoint to swim there. The drone controls are used to operate small remote-controlled camera drones, which can be used to safely explore its surroundings.

subnautica multipurpose room fragments 2018

HUD markers for Large Resource Deposits do not disappear even if the Deposit in question has been mined down to nothing. In the case of materials like Quartz or Lithium that can be found in both single and Deposit states, the scanner provides no indication of which type a particular "contact" is. The scanner cannot identify what is actually inside Outcrops, and so they do not appear when scanning for materials they could potentially contain.

subnautica multipurpose room fragments 2018

It will not detect items inside any kind of Storage, though it does still detect Eggs placed inside an Alien Containment chamber.Īny resources that do not normally appear on the ground in single form, such as Titanium or Silver Ore, will be Large Resource Deposits, unless the player has manually dropped some of this resource on the ground within the scanner's range. Area permitting, it may give options to scan for Blood Oil, Cave Sulfur, Copper Ore, Crystalline Sulfur, Data Boxes, Diamond, Eggs, Fragments (for Blueprints not yet unlocked), Gel Sacks, Gold, Heat Areas ( Lava Geysers, etc), Ion Cubes, Kyanite, Lead, Limestone Outcrops, Lithium, Magnetite, Metal Salvage, Nickel Ore, Quartz, Reaper Leviathans, Reefback Leviathans, Rubies, Salt Deposits, Sandstone Outcrops, Shale Outcrops, Silver Ore, Stalker Teeth, Titanium, Uraninite Crystals and/or Wrecks. This means that without even turning the scanner on, the player can rule out the presence of any materials that are not on the list. The Scanner Room actually auto-detects what is inside its search radius when it is built, and the list of items it can scan for will only include what is actually within its search radius.

subnautica multipurpose room fragments 2018

The scan will continue (and continue drawing power) until it is either manually deactivated or the base runs out of power. At any time, the player can choose to abort a current scan by pressing the "X" that appears below the "scanning in progress" message. Scanning is initiated by selecting what to scan for from the menu next to the drone controls: this usually has multiple pages which are scrolled through a page at a time. Scanning consumes one energy every two seconds, or 30 energy per minute. The scan proceeds in a radial fashion, detecting outwards from the Scanner Room's location. The scanner can only search for one resource type at a time and has a base scan time of fourteen seconds. It has a base scanning range of 300 meters. The player can use the Scanner Room to search for nearby resources, identifying them as orange blips on the central hologram. In the middle of the room is a holographic terrain map which displays the local topography as a blue wireframe, and the camera drones within the Scanner Room's scan radius as green dots, regardless of whether the scanner is active. The display panel incorporates a circular screen (the drone controls) and a menu (the scanner controls).

#Subnautica multipurpose room fragments 2018 upgrade

The Scanner Room's interior has three interactive components: two are parts of a display on one wall, while the other is a Mini-Fabricator and four Upgrade Module slots on the opposite wall.

subnautica multipurpose room fragments 2018

It does not support any form of vertical connection.

#Subnautica multipurpose room fragments 2018 windows

Hatches or Windows can be placed on the Scanner Room's end panels, but not Reinforcements. It will automatically join to any suitable module on the same horizontal level at close range, generating a short length of corridor in which Bulkheads cannot be built. These are indicated by rectangular blanking plates which can be used to help orient it: it is often necessary to use the rotate function when building one to get it at the proper angle. The Scanner Room in construction terms functions like a I Compartment: while it is circular in form, only two sides are connectors.











Subnautica multipurpose room fragments 2018